[Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies

This commit is contained in:
Ninjaws
2024-12-17 20:08:35 +01:00
parent e8c78770b5
commit 2400b0500a
21 changed files with 820 additions and 701 deletions
-1
View File
@@ -2,7 +2,6 @@
#define JELLY_H
#include "raylib.h"
#include "services/MapService.h"
#include "services/AssetService.h"
#include "entities/TextureWrapper.h"