[Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies

This commit is contained in:
Ninjaws
2024-12-17 20:08:35 +01:00
parent e8c78770b5
commit 2400b0500a
21 changed files with 820 additions and 701 deletions
+2 -1
View File
@@ -11,7 +11,8 @@ enum class ESound {
POWERUP,
PLAYER_DAMAGE,
ENEMY_DEFEATED,
VICTORY
VICTORY,
PLAYER_SPOTTED
};
#endif