[Added] Ability to serve the project using nginx on localhost:4600
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@@ -63,4 +63,39 @@ RUN cd libs/raylib/src && \
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emar rcs libraylib.a rcore.o rshapes.o rtextures.o rtext.o rmodels.o utils.o raudio.o && \
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cd ../..
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CMD ["bash"]
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# CMD ["bash"]
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FROM development as build
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RUN mkdir dist html src include assets
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COPY include include
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COPY src src
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COPY html html
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COPY assets assets
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# CMD ["tail", "-f", "/dev/null"]
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# Run the production build command to generate game.js and game.wasm
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RUN source /app/libs/emsdk/emsdk_env.sh && \
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emcc $(find src/ -name "*.cpp") -o dist/game.js -O3 -Wno-missing-braces \
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-I./include -I/app/libs/raylib/build/raylib/include \
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-L/app/libs/raylib/src /app/libs/raylib/src/libraylib.a \
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-s ALLOW_MEMORY_GROWTH=1 -s INITIAL_MEMORY=536870912 -s MAXIMUM_MEMORY=4294967296 \
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-s --preload-file assets@/assets -s USE_GLFW=3 -s ASSERTIONS=2 -DPLATFORM_WEB
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# CMD ["tail", "-f", "/dev/null"]
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FROM nginx:alpine as production
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# Remove the default nginx index.html
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RUN rm -rf /usr/share/nginx/html/*
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# Copy the generated files from the production stage into the Nginx html directory
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COPY --from=build /app/dist/ /usr/share/nginx/html/
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COPY --from=build /app/html/index.html /usr/share/nginx/html/
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# Expose port 80 to allow Nginx to serve the files
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EXPOSE 80
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# Start Nginx server
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CMD ["nginx", "-g", "daemon off;"]
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