[Updated] Enemies to make the game a bit more beginner-friendly
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@@ -65,7 +65,7 @@ private:
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uint8_t health;
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uint8_t maxHealth = 5;
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Vector2 velocity = {0, 0};
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float spottingRange = 300; // From how far away enemies can spot the player
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float spottingRange = 280.0f; // From how far away enemies can spot the player
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float gravity = 0.6f;
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float moveSpeed = 1.5f;
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float animationDelay = 0.2f; // In seconds
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