[Updated] Code for use with WASM, [TODO] Make enemy gun follow player, spawn bullets from tip of the barrel
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@@ -5,7 +5,8 @@ class Screen
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{
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public:
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Screen(){}
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~Screen() {}
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~Screen() {
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}
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/**
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* Execute all logic for this frame
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@@ -14,6 +14,8 @@ class VictoryScreen : public Screen
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public:
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VictoryScreen();
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~VictoryScreen() {
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}
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void logic() override;
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void draw() override;
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