Files
WebJelly-Rescue/html/game.html
T

56 lines
1.5 KiB
HTML

<!doctypehtml>
<html lang=EN-us>
<head>
<meta charset=utf-8>
<meta content="text/html; charset=utf-8" http-equiv=Content-Type>
<title>raylib web game</title>
<meta content="raylib web game" name=title>
</head>
<style>
html {
/* width:fit-content; */
width: 100vw;
height:100vh;
}
body {
margin: 0px;
/* overflow: hidden; */
/* background-color: black; */
width:100%;
height:100%;
display:flex;
cursor:none;
}
canvas {
margin:auto;
}
</style>
<body>
<canvas id="canvas" width="640" height="544"></canvas>
<p id="output" />
<script>
var Module = {
print: (function() {
var element = document.getElementById('output');
if (element) element.value = ''; // clear browser cache
return function(text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
console.log(text);
if (element) {
element.value += text + "\n";
element.scrollTop = element.scrollHeight; // focus on bottom
}
};
})(),
canvas: (function() {
var canvas = document.getElementById('canvas');
return canvas;
})()
};
</script>
<script src=game.js async></script>
</body>
</html>