[Added] Start of player class, start of collision detection
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@@ -6,6 +6,12 @@
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#include "entities/Text.h"
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class MainScreen : public Screen {
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public:
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MainScreen();
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void logic() override;
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void draw() override;
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private:
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int hoveredButton = 0;
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std::vector<Text> buttons;
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@@ -13,12 +19,6 @@ private:
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void mouseLogic();
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void keyboardLogic();
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void clickLogic();
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public:
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MainScreen();
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void logic() override;
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void draw() override;
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};
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#endif
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