[Added] Start of enemies
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+11
-6
@@ -9,6 +9,7 @@
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#include "services/InputService.h"
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#include "services/GameService.h"
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#include "services/CollectableService.h"
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#include "services/EnemyService.h"
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#include "entities/Player.h"
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#include "entities/Text.h"
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#include "entities/Bullet.h"
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@@ -54,6 +55,7 @@ public:
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initHud();
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initPauseScreen();
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initGameOverScreen();
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EnemyService::getInstance().initEnemies();
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InputService::getInstance().setKeysToWatch({KEY_A, KEY_W, KEY_S, KEY_D, KEY_ENTER}, {MOUSE_BUTTON_LEFT});
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AudioService::getInstance().setMusic(EMusic::GAME);
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@@ -89,8 +91,10 @@ public:
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GameService::getInstance().bulletLogic();
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CollectableService::getInstance().collectableLogic();
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EnemyService::getInstance().enemyLogic();
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this->player.logic();
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if (this->player.getTexture().getPosition().x > (StateService::getInstance().getScreenSize().x / 2.0f) &&
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if (this->player.getTexture().getPosition().x > (StateService::getInstance().getScreenSize().x / 2.0f) &&
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this->player.getTexture().getPosition().x + (StateService::getInstance().getScreenSize().x / 2.0f) < background.getBackgroundSize().x)
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{
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GameService::getInstance().getCamera().offset = {(StateService::getInstance().getScreenSize().x / 2.0f) + ((StateService::getInstance().getScreenSize().x / 2.0f) - this->player.getTexture().getPosition().x), StateService::getInstance().getScreenSize().y / 2.0f};
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@@ -112,6 +116,7 @@ public:
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GameService::getInstance().drawBullets();
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this->map.draw();
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CollectableService::getInstance().drawCollectables();
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EnemyService::getInstance().drawEnemies();
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this->player.draw();
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EndMode2D();
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@@ -130,11 +135,11 @@ public:
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}
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private:
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// Camera2D camera;
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Background background;
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Map map;
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Player player;
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TextureWrapper crosshair;
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std::vector<Enemy> enemies;
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std::vector<Text> pauseScreenButtons;
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int hoveredPauseScreenButton = 0;
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@@ -143,13 +148,13 @@ private:
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std::vector<Text> gameOverScreenButtons;
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int hoveredGameOverScreenButton = 0;
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// Font hudJellyFont;
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Text hudJellyText;
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TextureWrapper hudJellyTexture;
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void initHud() {
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hudJellyTexture = TextureWrapper(AssetService::getInstance().getSprite(ESprite::JELLY),{32,32},{500,5});
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hudJellyText = Text("0/3",EFont::SANSATION,30,0,RED,{hudJellyTexture.getPosition().x + hudJellyTexture.getSize().x*1.5f, hudJellyTexture.getPosition().y+5});
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void initHud()
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{
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hudJellyTexture = TextureWrapper(AssetService::getInstance().getSprite(ESprite::JELLY), {32, 32}, {500, 5});
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hudJellyText = Text("0/3", EFont::SANSATION, 30, 0, RED, {hudJellyTexture.getPosition().x + hudJellyTexture.getSize().x * 1.5f, hudJellyTexture.getPosition().y + 5});
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}
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void initPauseScreen()
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