[Added] Start of enemies
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@@ -40,13 +40,6 @@ MainScreen::MainScreen()
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void MainScreen::logic()
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{
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// Vector2 mouseD = GetMouseDelta();
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// std::cout << mouseD.y <<std::endl;
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// if (mouseD.x != 0.0f && mouseD.y != 0.0f)
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// {
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// mouseLogic();
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// }
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keyboardLogic();
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clickLogic();
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