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Ninjaws/WebJelly-Rescue
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28 Commits 2 Branches 0 Tags
98f2fe1683573fa2b8a477f4973430e4a3c37d6a
Commit Graph
11 Commits
Author SHA1 Message Date
Ninjaws c0bfe9bd13 [Updated] Enemies now track player movement, and the gun rotates appropriately 2024-12-18 21:57:36 +01:00
Ninjaws d740e1a167 [Updated] Code for use with WASM, [TODO] Make enemy gun follow player, spawn bullets from tip of the barrel 2024-12-17 23:15:26 +01:00
Ninjaws e8c78770b5 [Added] Start of enemies 2024-12-16 22:27:06 +01:00
Ninjaws dbeb15ee60 [Added] Sprite animation for player, crosshair mouse, [Updated] Collision 2024-12-12 20:31:56 +01:00
Ninjaws 770d3e3c71 [Added] Pause and Game Over screens 2024-12-11 23:20:10 +01:00
Ninjaws 97d93ab113 [Updated] Codebase to deal with wasm-style keyboard and mouse inputs 2024-12-10 14:41:59 +01:00
Ninjaws cbf6e658ea [Updated] Backgrounds to display the desired portion of the image, [Added] Start of the Game class 2024-12-09 22:29:08 +01:00
Ninjaws 76dd80d3a3 [Added] Tutorial Screen, Start of the Game Screen 2024-12-08 22:03:56 +01:00
Ninjaws 83d1d622ee [Added] Mouselogic, to navigate the menu with the mouse 2024-12-08 14:46:47 +01:00
Ninjaws 1849382c01 [Added] Services for assets and audio, main screen, simplified drawing, [Updated] Dockerfile, so the libraries get their own folder 2024-12-07 22:36:20 +01:00
Ninjaws 5d2251c0f4 [Added] Start of State Management 2024-12-06 23:51:56 +01:00
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