Files

18 lines
241 B
C

#ifndef ESOUND_H
#define ESOUND_H
enum class ESound {
SHOOT,
NO_AMMO,
CRATE_BREAK,
JELLY_FREED,
HEAL_PICKUP,
AMMO_PICKUP,
POWERUP,
PLAYER_DAMAGE,
ENEMY_DEFEATED,
VICTORY,
PLAYER_SPOTTED
};
#endif