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27 lines
412 B
C++

#ifndef MAP_SERVICE_H
#define MAP_SERVICE_H
#include "services/Service.h"
#include "entities/Map.h"
#include "entities/TextureWrapper.h"
/**
* Allows all rigidbodies to check against the current Map
*/
class MapService : public Service<MapService>
{
public:
void setMap(Map map)
{
this->map = Map();
}
Map& getMap() {
return this->map;
}
private:
Map map;
};
#endif