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Ninjaws/WebJelly-Rescue
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2400b0500a476ac8f91ea1fc643a53fed2e753f1
WebJelly-Rescue/include/services
T
History
Ninjaws 2400b0500a [Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies
2024-12-17 20:08:35 +01:00
..
AssetService.h
[Added] Crates, Hud for bullets and health
2024-12-15 00:12:16 +01:00
AudioService.h
[Updated] Codebase to deal with wasm-style keyboard and mouse inputs
2024-12-10 14:41:59 +01:00
BulletService.h
[Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies
2024-12-17 20:08:35 +01:00
CollectableService.h
[Added] Start of enemies
2024-12-16 22:27:06 +01:00
EnemyService.h
[Added] Start of enemies
2024-12-16 22:27:06 +01:00
GameService.h
[Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies
2024-12-17 20:08:35 +01:00
InputService.h
[Added] The ability to fire bullets to the player
2024-12-13 22:04:33 +01:00
MapService.h
[Added] Start of player class, start of collision detection
2024-12-10 19:26:48 +01:00
PlayerService.h
[Added] Enemy player detection and shooting, [Moved] Lots of entity code to cpp files to avoid circular dependencies
2024-12-17 20:08:35 +01:00
Service.h
[Updated] Codebase to deal with wasm-style keyboard and mouse inputs
2024-12-10 14:41:59 +01:00
StateService.h
[Added] Pause and Game Over screens
2024-12-11 23:20:10 +01:00
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